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Nationwide Communications has developed strategic relationships with some of the telecommunication industry's largest, most reliable and most technologically advanced providers. These relationships allow Nationwide the ability to customize and deliver solutions tailored to each individual client's specific needs. Click on the links below to find out more about the diversified portfolio of products and services we offer.
VoIP
 
Voice over Internet Protocol (VoIP) is a protocol optimized for the transmission of voice through the Internet or other packet switched networks. VoIP is often used abstractly to refer to the actual transmission of voice (rather than the protocol implementing it). VoIP is also known as IP Telephony, Internet telephony, Broadband telephony, Broadband Phone and Voice over Broadband. "VoIP" is pronounced voyp.

VoIP
Companies providing VoIP service are commonly referred to as providers, and protocols which are used to carry voice signals over the IP network are commonly referred to as Voice over IP or VoIP protocols. They may be viewed as commercial realizations of the experimental Network Voice Protocol (1973) invented for the ARPANET providers. Some cost savings are due to utilizing a single network to carry voice and data, especially where users have existing underutilized network capacity that can carry VoIP at no additional cost. VoIP to VoIP phone calls are sometimes free, while VoIP to public switched telephone networks, PSTN, may have a cost that is borne by the VoIP user.

Voice over IP protocols carry telephony signals as digital audio, typically reduced in data rate using speech data compression techniques, encapsulated in a data packet stream over IP.

There are two types of PSTN to VoIP services: Direct Inward Dialing (DID) and access numbers. DID will connect the caller directly to the VoIP user while access numbers require the caller to input the extension number of the VoIP user.

If you want to read more about VoIP, please click HERE!

ISDN
 
Isolated Subscriber Digital Network (ISDN), originally "Integriertes Sprach- und Datennetz" (German for "Integrated Speech and Data Net"), is a telephone system network. Prior to the ISDN, the phone system was viewed as a way to transport voice, with some special services available for data. The key feature of the ISDN is that it integrates speech and data on the same lines, adding features that were not available in the classic telephone system. There are several kinds of access interfaces to the ISDN defined: Basic Rate Interface (BRI), Primary Rate Interface (PRI) and Broadband-ISDN (B-ISDN).

ISDN
ISDN is a circuit-switched telephone network system, that also provides access to packet switched networks, designed to allow digital transmission of voice and data over ordinary telephone copper wires, resulting in better voice quality than an analog phone. It offers circuit-switched connections (for either voice or data), and packet-switched connections (for data), in increments of 64 kbit/s. Another major use case is Internet access, where ISDN typically provides a maximum of 128 kbit/s in both upstream and downstream directions (which can be considered to be broadband speed, since it exceeds the narrowband speeds of standard analog 56k telephone lines). ISDN channels may use bonding to achieve a greater data rate, typically 3 or 4 BRIs (6 to 8 64 kbit/s channels) are bonded.

If you want to read more about ISDN, please click HERE!

MPLS
 
Multi Protocol Label Switching (MPLS) In computer networking and telecommunications, Multi Protocol Label Switching (MPLS) is a data-carrying mechanism that belongs to the family of packet-switched networks. MPLS operates at an OSI Model layer that is generally considered to lie between traditional definitions of Layer 2 (Data Link Layer) and Layer 3 (Network Layer), and thus is often referred to as a "Layer 2.5" protocol. It was designed to provide a unified data-carrying service for both circuit-based clients and packet-switching clients which provide a datagram service model. It can be used to carry many different kinds of traffic, including IP packets, as well as native ATM, SONET, and Ethernet frames.

MPLS
A number of different technologies were previously deployed with essentially identical goals, such as frame relay and ATM. MPLS technologies have evolved with the strengths and weaknesses of ATM in mind. Many network engineers agree that ATM should be replaced with a protocol that requires less overhead, while providing connection-oriented services for variable-length frames. MPLS is currently replacing some of these technologies in the marketplace. It is highly possible that MPLS will completely replace these technologies in the future. Thus aligning these technologies with current and future technology needs.

In particular, MPLS dispenses with the cell-switching and signaling-protocol baggage of ATM. MPLS recognizes that small ATM cells are not needed in the core of modern networks, since modern optical networks (as of 2008) are so fast (at 40 Gbit/s and beyond) that even full-length 1500 byte packets do not incur significant real-time queuing delays (the need to reduce such delays — e.g., to support voice traffic — was the motivation for the cell nature of ATM).

If you want to read more about MPLS, please click HERE!

DSL
 
Digital Subscriber Line (ISDN) DSL or xDSL, is a family of technologies that provide digital data transmission over the wires of a local telephone network. DSL originally stood for digital subscriber loop, although in recent years, the term digital subscriber line has been widely adopted as a more marketing-friendly term for ADSL, which is the most popular version of consumer-ready DSL. DSL uses high frequency, while regular telephone uses low frequency on the same telephone line.

DSL
Typically, the download speed of consumer DSL services ranges from 256 kilobits per second (kbit/s) to 24,000 kbit/s, depending on DSL technology, line conditions and service level implemented. Typically, upload speed is lower than download speed for Asymmetric Digital Subscriber Line (ADSL) and equal to download speed for the rarer Symmetric Digital Subscriber Line (SDSL).

If you want to read more about DSL, please click HERE!

WAN
 
Wide Area Network (WAN) is a computer network that covers a broad area (i.e., any network whose communications links cross metropolitan, regional, or national boundaries). Or, less formally, a network that uses routers and public communications links [1]. Contrast with personal area networks (PANs), local area networks (LANs), campus area networks (CANs), or metropolitan area networks (MANs) which are usually limited to a room, building, campus or specific metropolitan area (e.g., a city) respectively. The largest and most well-known example of a WAN is the Internet.

WANs are used to connect LANs and other types of networks together, so that users and computers in one location can communicate with users and computers in other locations. Many WANs are built for one particular organization and are private. Others, built by Internet service providers, provide connections from an organization's LAN to the Internet. WANs are often built using leased lines. At each end of the leased line, a router connects to the LAN on one side and a hub within the WAN on the other. Leased lines can be very expensive. Instead of using leased lines, WANs can also be built using less costly circuit switching or packet switching methods. Network protocols including TCP/IP deliver transport and addressing functions. Protocols including Packet over SONET/SDH, MPLS, ATM and Frame relay are often used by service providers to deliver the links that are used in WANs. X.25 was an important early WAN protocol, and is often considered to be the "grandfather" of Frame Relay as many of the underlying protocols and functions of X.25 are still in use today (with upgrades) by Frame Relay.

If you want to read more about WAN, please click HERE!

LAN
 
Local-Area Network (LAN) is a computer network covering a small geographic area, like a home, office, or group of buildings e.g. a school. The defining characteristics of LANs, in contrast to wide-area networks (WANs), include their much higher data-transfer rates, smaller geographic range, and lack of a need for leased telecommunication lines.

Ethernet over unshielded twisted pair cabling, and Wi-Fi are the two most common technologies currently.

LANs may have connections with other LANs via leased lines, leased services, or by 'tunneling' across the Internet using VPN technologies. Depending on how the connections are made, secured, and the distance involved they become a Metropolitan Area Network (MAN), a Wide Area Network (WAN), or a part of the internet.

If you want to read more about LAN, please click HERE!

INTERNET
 
The Internet is a global system of interconnected computer networks that interchange data by packet switching using the standardized Internet Protocol Suite (TCP/IP). It is a "network of networks" that consists of millions of private and public, academic, business, and government networks of local to global scope that are linked by copper wires, fiber-optic cables, wireless connections, and other technologies.

The Internet carries various information resources and services, such as electronic mail, online chat, file transfer and file sharing, online gaming, and the inter-linked hypertext documents and other resources of the World Wide Web (WWW).

The terms "Internet" and "World Wide Web" are often used in every-day speech without much distinction. However, the Internet and the World Wide Web are not one and the same. The Internet is a global data communications system. It is a hardware and software infrastructure that provides connectivity between computers. In contrast, the Web is one of the services communicated via the Internet. It is a collection of interconnected documents and other resources, linked by hyperlinks and URLs.

Aside from the complex physical connections that make up its infrastructure, the Internet is facilitated by bi- or multi-lateral commercial contracts (e.g., peering agreements), and by technical specifications or protocols that describe how to exchange data over the network. Indeed, the Internet is defined by its interconnections and routing policies. As of March 31, 2008, 1.407 billion people use the Internet according to Internet World Stats.

If you want to read more about the INTERNET, please click HERE!

SONET
 
Synchronous optical networking (SONET) and Synchronous Digital Hierarchy (SDH), are two closely related multiplexing protocols for transferring multiple digital bit streams using lasers or light-emitting diodes (LEDs) over the same optical fiber. The method was developed to replace the Plesiochronous Digital Hierarchy (PDH) system for transporting larger amounts of telephone calls and data traffic over the same fiber wire without synchronization problems.

SONET and SDH are based on circuit mode communication, meaning that each connection achieves a constant bit rate and delay. For example, SDH or SONET may be utilized to allow several Internet Service Providers to share the same optical fiber, without being affected by each other's traffic load, and without being able to temporarily borrow free capacity from each other. Only certain integer multiples of 64 kbit/s are possible bit rates.

Since SONET and SDH are characterized as pure time division multiplexing (TDM) protocols (not to be confused with Time Division Multiple Access, TDMA), offering permanent connections, and do not involve packet mode communication, they are considered as physical layer protocols

Both SDH and SONET are widely used today: SONET in the U.S. and Canada and SDH in the rest of the world. Although the SONET standards were developed before SDH, their relative penetrations in the worldwide market dictate that SONET now is considered the variation.

If you want to read more about SONET, please click HERE!